Learning about Learning through Games

Introduction


In 2014 'gamification' is a popular buzz word for educators. There is lots of research going on. Much of it ignores earlier studies of what and how learners learn in varying environments. The purpose of this section is to collect useful ideas and references in one place so that we do not have to reinvent old wheels.

Concept Taxonomy


References and Links



Bartle, Richard A. Personal Web Site

Bartle, Richard A. "Players Who Suit MUDs"

The four things that people typically enjoyed personally about MUDs were:

i) Achievement within the game context.

ii) Exploration of the game.

iii) Socialising with others.

iv) Imposition upon others.

This taxonomy is still being used to analyse relationships of players to the game.

Loop, Liza and Paul Christiansen, "Exploring the Microcomputer Learning Environment"

Malone, Thomas C. "What makes things fun to learn?"